Last year I was asked by my good friend and C4D whiz, Jen Rizzo, to do technical review for a Beginner’s Guide to Cinema 4D book she was writing. Seeing as how I was in contract/freelance mode, and had a somewhat open schedule at the time, I said “Yes”.
The review process was kinda cool, and gave me a bit of insight into what goes into making something like this. I’m not sure how much my feedback helped, but I gave it anyhow, because, ya know, that’s what I was asked to do. Oh and I got a lil’ blurb in the front of the book.
On to the book itself. If you are someone just trying to jump into C4D for the 1st time, then this is a great place to start. It really does cover the basics and almost all the major functionality of Cinema that a noob would need. The way Jen presents the information is really nice because she is able to provide lessons that hit on a wide variety of common techniques and solutions, in a nice linear flowing way. Having taken a class Jen taught, a few years back, I can attest that she really knows her stuff and is great at conveying that info, and she was able to translate that into this book as well.
The only downside to this book is the quality of the print. The pictures are pretty grainy and low quality and at times look like they were made on an office printer that has a wonky toner cartridge. The e-book version however, is clear and colorful and frankly just looks better. And I have to say, when trying to learn software, it can be a bit easier to put the ebook on a 2nd monitor or an iPad or something, and read along that way. So maybe this is a case of going digital over analog.